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The Basics of Unity and VR



This session will be devoted to learning the fundamentals of Unity game engine software and VR Integration.  This will be a basic, hands-on instruction on how to develop environments using Unity default asset packages and to make the environment VR ready.




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Session ID:
335063
Credits Available:
(6) Hours
Seats Filled:
15 / 10
Fee:
$0.00
Contact Person:
Renee Weed
Instructor(s):
Tyra Hobson
Zack Spink
Audiences: 
7-12
 
Date Time Location
11/8/2017 9:00 AM - 4:00 PM DeQueen/Mena Education Cooperative - _Main Campus - DMESC J.Frank Scott Stem Center


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