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Bootstrap Day 1: Video Game Mathematics and Coding




Students of the 21st century relate to technology more easily than any generation before it. Video gaming is only one field that explores coding through mathematics. On this first day of the workshop series, you will explore coordinates in Cartesian space and identify the coordinates for the characters in a game at various points in time. You will be introduced to set-mapping representations for functions in which the function object exists as a means of translating points from a domain to a range. Students build on their fundamental math skills to enhance their abilities with computational thinking and so will you in this session.

Important Session Information:


Day 1 of 3 day sessions.

T-TESS/T-PESS:
Dimension 1.1: Standards and Alignment, Dimension 1.4: Activities, Dimension 2.1: Achieving Expectations, Dimension 2.2: Content Knowledge and Expertise, Dimension 2.4: Differentiation, Dimension 4.3: Professional Development; Standard 1 - Instructional Leadership


Registration for this session has ended

Session ID:
270934
Credits Available:
(6) SD or CPE
 
Contact Person:
Crissie Fowler
Audience:
Teachers, Middle School, Teachers, Secondary
 
Date Time Location
1/25/2018 9:00 AM - 3:30 PM Region 6 ESC



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