escworks banner


QuickLinks





PDF Downloads
Creating an Account
Password and Account Maintenance
Registering and Wait List Instructions
Managing Your Account
District Dashboard
Cancellation Policy
   
Session Detail
Registration Cart: 0 items



Previous New Search
Share



Foundations of Computer Science for Teachers Day 3: Loops and Recursion

The third lesson, loops and recursion, will have participants think of two things at all times.  A hula hoop or any other circular object is the first mental image that needs to stay in the mind of the learner.  The reason for this is because when creating a loop in code, the teacher is making a set of actions that will after starting, occur repeatedly once the end of the directive is reached.  Thus, the beginning of the loop will happen again and again.  The second item to remember at all times is that if something acts as a what if case, it will always have to resolve.  This in turn is a conditional statement and the idea of recursion comes into play.  When programming, the topics of this session happen often.  Learning how and when to properly navigate each idea can make a huge difference.
Important Session Information:

This is the third of six lessons.

T-TESS/T-PESS:
Dimension 1.1: Standards and Alignment, Dimension 1.4: Activities, Dimension 2.2: Content Knowledge and Expertise, Dimension 2.4: Differentiation, Dimension 4.3: Professional Development; Standard 1 - Instructional Leadership

Registration for this session has ended
Session ID:
275978
Credits Available:
(6) SD or CPE
Fee:
$175.00
Math and Science Fee Service Members - $0.00
Contact Person:
Crissie Fowler
Instructor(s):
Crissie Fowler
Audience:
Administrators, Teachers, All Levels
Date Time Location
2/21/2018 8:00 AM - 4:30 PM Online Course



Transparent Gif
Copyright 2014 escWorks .NET. All Rights Reserved.

Region VI Education Service Center
Home Page  |  Contact Us