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Catalog: Session Detail
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Unity and Virtual Reality: An Introduction
This session will be devoted to learning the fundamentals of Unity game engine software and VR Integration. This will be a basic, hands-on instruction on how to develop environments using Unity default asset packages and to make the environment VR ready.
TESS Components:
1d, 3c
Important Session Information:
Participants will need to bring a laptop to this session.
Registration for this session has ended
Session ID:
340257
Credits Available:
(6) Hours
Seats Filled:
7 / 9
Fee:
$0.00
Contact Person:
Tish Knowles
Instructor(s):
Zack Spink
Arkansas CS Specialist Computer Science
Audiences:
7-12, GT
Date
Time
Location
2/8/2018
8:30 AM - 3:30 PM
CRESC - CRESC Main Building - Ford/Faulkner Conference Room