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WDMESC: The Basics of Unity and VR

This session will be devoted to learning the fundamentals of Unity game engine software and VR Integration. This will be a basic, hands-on instruction on how to develop environments using Unity default asset packages and to make the environment VR ready.
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Registration for this session has ended
Session ID:
Credits Available:
(6) Hours
Seats Filled:
10 / 20
Contact Person:
Jonathan Miller
Arkansas CS Specialist
Audiences:  K-12
Date Time Location
2/5/2018 9:00 AM - 3:00 PM Wilbur D. Mills Education Service Cooperative - Wilbur Mills Co-op - Wilbur Mills Co-op Computer Lab