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NEA - Unity and Virtual Reality: An Introduction

This session will be devoted to learning the fundamentals of Unity game engine software and VR Integration. This will be a basic, hands-on instruction on how to develop environments using Unity default asset packages and to make the environment VR ready. It is encouraged that each teacher bring one student.
Important Session Information:

Registration for this session has ended
Session ID:
Credits Available:
(6) Hours
Seats Filled:
3 / 12
Contact Person:
Zack Spink
Arkansas CS Specialist
Audiences:  9-12
Date Time Location
3/14/2018 8:30 AM - 3:30 PM Northeast Arkansas Educational Cooperative - Northeast AR Education Cooperative - Computer Lab